t5
en The core Traveller 5 ontology.
This ontology provides upper-level concepts for Traveller 5. Detailed information on specific areas, such as characters or worlds can be found in subsiduary ontologies.
Classes
Agility
en Body coordination
AtmosphereType
en A classification type for the atmosphere of a world
Burden
en The modified load carried by something.
C1
en An abstract attribute denoting physical power
C2
en An abstract attribute denoting physical motor control
C3
en An abstract characteristic reprenting physical robustness.
C4
en An abstract characteristic indicating ability to reason.
C5
en An abstract abilitty indicating aquired knowledge.
C6
en An abstract ability indicating social position or standing.
CP
en An abstract characteristic describing mental power.
CS
en An abstract characteristic describing mental stability.
Caste
en Position in a genetic group heirarchy.
CharacterDamage
en Damage sustained by a character
Charisma
en Position within a small group hierarchy.
Damage
en Damage sustained by an entity. Different types of entity suffer damage in different ways
Dexterity
en Fine motor control
DistanceBand
Education
en Skills and knowledge acquired from formall education
Endurance
en Resistance to fatigue
Fame
en The scale of an entity's fame.
Grace
en Whole of body fluidity
Instinct
en Skills and knowledge acquired from genetic heritage.
Intelligence
en Ability to think and reason
IntuitionType
en An intuitive skill in choosing a course of action without formal evaluation
KnowledgeType
en A knowledge represents a restricted form of skill in a specific area.
Load
en The unmodified load carried by something
MajorRace
en Generally defined as a race that developed jump drive technology independently.
MinorRace
en A race that is not a major race.
Psionics
en Extra-sensory mental ability
Race
en The spieces of creature to which a sophont belongs.
Races act as templates, giving typical features and capabilities for a member of that race.
Sanity
en Mental health and stability
Scale
en A level of size, distance, distribution, etc.
Sector
en A sector of space covering approximately 40pc
SkillType
en A Traveller 5 skill
PersonalType
en A personal skill in interacting with others
SocialStanding
en Position with a large group hierarchy.
Stamina
en Long-term persistence
StarportType
en A classification type for a starport or spaceport
Strength
en Physical power
Subsector
en A sub-sector of space covering approximately 10pc
TalentType
en An type of inherent personal ability
Training
en Skills acquired from cultural background
Vigor
en Short term resistence to fatigue
World
en A planet
WorldClassification
en A classification type for a world
WorldHydrographics
en A classification for the level of free water on a world
WorldKnowledgeType
en Knowledge associated with a specific world
WorldSize
en A classification for the general size of a world
Properties
characteristic
en The value of a characteristic
characteristicDamage
en The value of a characteristic
characteristicGenerator
en The means by which a characteristic is generated.
characteristicPermanentDamage
en Permanent, unrecoverage damge
characteristicRecovery
en The amount recovery from a level of damage
damageToCharacteristic
en The characteristic that has been damaged
geneticProfile
en Associates a charatcteristic class with an entity.
geneticProfileLabel
en A label used to describe the sequence of characteristics used to desceibe a race.
hasAgility
hasBurden
en Indicates that an entity is carrying a load modified by quality characteristics.
hasC1
hasC2
hasC3
hasC4
hasC5
hasC6
hasCP
hasCS
hasCaste
hasCharisma
hasDamage
en Indicates that an entity has suffered damage
hasDexterity
hasEducation
hasEndurance
hasFame
en Gives the level of fame an entity has
hasGrace
hasInstinct
hasIntelligence
hasLoad
en Indicates that the entity is carrying an un-modified load.
hasPsionics
hasRace
hasSanity
hasSocialStanding
hasStamina
hasStrength
hasTraining
hasVigor
knowledgeOf
en Knowledge of something specific
magnitude
en An order of magnitude for something that represents an approximate scale.
usesSkill
en Indicates that a game activity uses a specific skill type.
primarySkill
en The primary skill or knowledge used in an activity
secondarySkill
en A secondary skill or knowledge used in an activity
usesCharacteristic
en Indicates that a game activity uses a specific characteristic class.